public interface FXAction extends EventHandler<ActionEvent>
Type | Property and Description |
---|---|
ObjectProperty<KeyCombination> |
accelerator
The accelerator.
|
StringProperty |
displayName
The display name.
|
ReadOnlyBooleanProperty |
enabled
The enabled state of this Action.
|
ObjectProperty<GraphicFactory<Node>> |
graphicFactory
The
GraphicFactory . |
Modifier and Type | Method and Description |
---|---|
ObjectProperty<KeyCombination> |
acceleratorProperty()
The accelerator.
|
StringProperty |
displayNameProperty()
The display name.
|
ReadOnlyBooleanProperty |
enabledProperty()
The enabled state of this Action.
|
KeyCombination |
getAccelerator()
Gets the value of the property accelerator.
|
String |
getDisplayName()
Gets the value of the property displayName.
|
GraphicFactory<Node> |
getGraphicFactory()
Gets the value of the property graphicFactory.
|
ObjectProperty<GraphicFactory<Node>> |
graphicFactoryProperty()
The
GraphicFactory . |
boolean |
isEnabled()
Gets the value of the property enabled.
|
void |
setAccelerator(KeyCombination keyCombination)
Sets the value of the property accelerator.
|
void |
setDisplayName(String displayName)
Sets the value of the property displayName.
|
void |
setGraphicFactory(GraphicFactory<Node> graphicFactory)
Sets the value of the property graphicFactory.
|
handle
StringProperty displayNameProperty
getDisplayName()
,
setDisplayName(String)
ObjectProperty<KeyCombination> acceleratorProperty
getAccelerator()
,
setAccelerator(KeyCombination)
ReadOnlyBooleanProperty enabledProperty
isEnabled()
ObjectProperty<GraphicFactory<Node>> graphicFactoryProperty
GraphicFactory
.String getDisplayName()
void setDisplayName(String displayName)
StringProperty displayNameProperty()
getDisplayName()
,
setDisplayName(String)
KeyCombination getAccelerator()
void setAccelerator(KeyCombination keyCombination)
ObjectProperty<KeyCombination> acceleratorProperty()
getAccelerator()
,
setAccelerator(KeyCombination)
boolean isEnabled()
ReadOnlyBooleanProperty enabledProperty()
isEnabled()
GraphicFactory<Node> getGraphicFactory()
GraphicFactory
.void setGraphicFactory(GraphicFactory<Node> graphicFactory)
GraphicFactory
.ObjectProperty<GraphicFactory<Node>> graphicFactoryProperty()
GraphicFactory
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